Project information

  • Category: Prototyping, UX/UI
  • Client: Student Project
  • Project on Behance: click here
  • Full Project Strategy: click here

Project Outline

The main objective of this school project was to use prototyping to enhance the user experience of the Steam platform by creating a more user-friendly interface, particularly focusing on the friends features. Additionally, integrating a new "play with friends" feature, a calendar for scheduling gaming sessions, and facilitating connections with friends, was a key part of the project.

Project Phases

Market Research:
· Conducted surveys to pinpoint existing UX/UI challenges within the Steam desktop application.
· Explored Steam's main competitors, such as Xbox Game Pass and Epic Games, and analyzed messaging features on platforms like Discord.
· Developed user personas to guide the user experience enhancements within the Steam application.

Wireframing and Prototyping:
· Utilized Adobe XD for crafting wireframes and high-fidelity prototypes.
· Refined Steam's friend list features based on survey feedback and market research findings to enhance user-friendliness.
· Introduced the "play with friends" feature based on survey feedback requesting more interactive ways to engage with friends.

Prototype Testing:
· Conducted comprehensive testing to detect and rectify bugs, errors, and usability concerns.

Deployment and Showcase:
· Formulated a presentation on Canva to communicate research findings and showcase the prototype.
· Developed a polished prototype presentation using Photoshop for posting on Behance.
· Showcased the project on LinkedIn and Behance to highlight the design and development journey.